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EmuCR: PPSSPPPPSSPP Git (2014/04/28) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #5978 from thedax/sdlLinuxMacFullscreen
Let desktop SDL builds see the fullscreen option in the GameSettingsScreen, too.
* Let desktop SDL builds see the fullscreen option, too. There's no reason they can't.
* Merge pull request #5970 from raven02/patch-28
Stub SysMemUserForUser_ACBD88CA/945E45DA
* Fix space issues
* Merge pull request #5973 from raven02/patch-30
Move POWER_VMEM_IN_USE to sceKernel.h
* Move POWER_VMEM_IN_USE to sceKernel.h
* Merge pull request #5977 from unknownbrackets/psmfplayer
Fix video flicker, add memchecks and detect no audio better
* Don't return video/audio the first couple frames.
Fixes issues where games don't expect audio to be written to the display
buffer for the first couple games. Reported to fix #5416.
* Allow smaller psmfplayer buffer sizes.
Some libpsmfplayer.prx libraries allow smaller.
* Invalidate when writing video image.
It is required to update the framebuffer, of course. Fixes Dead or Alive
video flicker.
* Merge pull request #5964 from raven02/patch-26
Add Vertex texture/color GE commands
* Merge pull request #5979 from unknownbrackets/multithread
Fix deadlock in multithreading
* Fix deadlock in multithreading.
Fixes #5971.

EmuCR: PPSSPP

Download: PPSSPP Git (2014/04/28) x86
Download: PPSSPP Git (2014/04/28) x64
Download: PPSSPP Git (2014/04/28) for Android
Source: Here



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