EmuCR Feeds
Email Us

EmuCR: PPSSPPPPSSPP Git (2013/09/20) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #3850 from unknownbrackets/ge-minor
Improve accuracy of sceGeEdram* and sceGeSave/LoadContext
* Include GE_CMD_PATCHFACING just in case.
* Don't default lighting on / matrices filled.
Seems like everything starts out at 0.
* Try to match especially the size of ge contexts.
But also some of the actual data, most of it matches like this.
* Error checking in sceGeEdramSetAddrTranslation().
* Merge pull request #3843 from thedax/fixMobileBuilds
USING_GLES2 platforms: Fix build and fix a warning on Android.
* Fix stupid typo.
* USING_GLES2 platforms: Fix build and fix a warning on Android.
* Merge pull request #3835 from unknownbrackets/headless
A couple more optimizations
* Cut down on work in regcache init on x86.
Very tiny tiny optimization for games, but 8-10% optimization for tests.
* Don't frameskip unthrottle in headless.
Could make graphic tests wrong or something.
* Oops, typo.
* Merge pull request #3833 from raven02/patch-16
Regression fix : Revert #3754
* Regression fix : Revert #3776
* Merge pull request #3800 from raven02/patch-10
Attach CLUT framebuffer only in buffered mode while memory mode should ...
* Attach CLUT in buffered mode only while memory mode should be more accurate itself
* Merge pull request #3832 from raven02/patch-15
Regression fix #3797 - DXT1/3/5 texture bufw
* Missing comma at the end of line
* Regression fix #3797 - DXT1/3/5 texture bufw
* Merge pull request #3830 from thedax/fix2013Build
Fix Visual Studio 2013 build.
* Fix Visual Studio 2013 build.
* Merge pull request #3840 from raven02/patch-19
Should be in VRAM so | 0x04000000
* Should be in VRAM so | 0x04000000
* Merge pull request #3838 from raven02/patch-17
GLES: Add memory valid check for vertex address
* GLES : gstate_c.framebufChanged = true for sccisor as well
* GLES: Add memory valid check for vertex address
* Merge pull request #3841 from thedax/fixRenderingResBug
Win32: Fix Rendering Resolution mode bug.

EmuCR: PPSSPP

Download: PPSSPP Git (2013/09/20) x86
Download: PPSSPP Git (2013/09/20) x64
Download: PPSSPP Git (2013/09/20) for Android
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!