PCSX Reloaded r85493 is compiled. PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.
PCSX Reloaded SVN Changelog:
r85493
Modify the Memory Object class a little bit. Some minor changes.
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r85492
Fixing a deadlock in PeopsSoftGL's shader code.
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r85491
Handle getting passed "files" that are actually command line options. This has the side effect of rejecting nonexistant files as well.
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r85490
Add an edit menu to OS X's menu bar.
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r85489
Minor spacing changes. Enable logging in the debug build. Warn if we are passed multiple memory cards of the same type from the command line. Add a common method to set up the emulation thread.
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r85488
Ignore files passed via the command line if we're parsing. Calls to GUI functions should happen on the main thread. Put the [NSApp presentError:] in a block to the main thread. Put some bools in PcsxrController inside a struct with a size o...
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Download: PCSX Reloaded SVN r85493
Source: Here
2013-06-23
Tags:
Console,
Dev_Build,
PCSX-Reloaded,
PS
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