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EmuCR: GekkoGekko Git (2013/01/04) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.

Gekko Git Changelog:
* fixed a bug where textures were only be loaded if the corresponding texture coord was used, this is incorrect
* added initialization for active_textures_ to NULL, added some basic checks for making sure texture data is valid before using

Download: Gekko Git (2013/01/04)
Source: Here



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