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EmuCR: PPSSPPPPSSPP Git (2012/12/13) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #173 from tmaul/master
Add a few stubs and functions
* Cleanup sceKernelModule
* More stubs and clean up
From various games
* Add sceRtcGetTime64_t
and define sceNetAdhocPollSocket
* sceNet stubs
Added from MGS peace walker
* sceUtil Cleanup
Some of these methods need implementing for some of the games though
* Various Cleanups
Make some sceFont functions fill in (fake) error codes
sceGeListSync seems to want a return value (fat princess, others)
Another missing sceKernelModule method (killzone)
* Buildfix
* Merge pull request #174 from xsacha/master
Symbian port
* Symbian support for project.
New UNUSABLE_MMAP code path for platforms that cannot use the required flags (Xbox 360, Symbian). Falls back to malloc() instead.
N1 define for compilers (GCCE) that don't like to assume (int)-1 will safely cast to (char)-1.
Miscellaneous space->tab fixes.

EmuCR: PPSSPP

Download: PPSSPP Git (2012/12/13) x86
Download: PPSSPP Git (2012/12/13) x64
Download: PPSSPP Git (2012/12/13) for Android
Source: Here



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