DaedalusX64 SVN r432 is released. DaedalusX64 is a N64 Emulator for PSP. DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.
DaedalusX64 SVN Changelog:
r432
[!]Reverted most of the changes from Revs 305, 316, and 318 (Fixes a couple crashes, speed regressions, and Mario Head stuttering bug )
[+]Hash every third line of textures for updating (Faster Texture Update)
[+]Re-added Dynarec Loop Optimization (Works in as many titles as it used to, but still causes problems/freezes in some)
[+]Added Frame Skip 99 to debug build for testing
[+]Added more settings to Texture Update
[~]More comments will only show in Debug builds (Some messages still remain)
Notes: GoldenEye No longer freezes on Runway or other levels, Mario Head no longer stutters without DD enabled. All speed regressions since 300 should be fixed now. Some reverted changes will be restored in future revs as speed/stability issues are worked out. This is a large commit and may have a few minor issues.
Download: DaedalusX64 SVN r432
Source:Here
2009-09-27
Tags:
Console,
DaedalusX64,
N64,
PSP
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