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EmuCR: XeniaXenia Manager v5.0.0 is released. Xenia Manager is a tool designed to simplify the use of the Xenia Emulator. It aims to make playing games and installing specific game patches more straightforward and user-friendly, while also providing an easy-to-use interface for adjusting Xenia settings. Xenia is an experimental emulator for the Xbox 360.

EmuCR: Sandopolis Sandopolis v0.1.0-alpha.9 is released. A portable multi-system Sega emulator for Genesis, Master System, Game Gear, and SG-1000.

KytyPlus v3.6 is released. KytyPlus is a KytyPS5-based PlayStation 5 emulator for Windows, macOS, and Linux. This repository is a standalone project derived from KytyPS5 (itself based on Kyty), with additional work focused on iGPU optimization, build stability, and a unified PS4/PS5 dispatch (iGPU behavior is not yet verified; see iGPU status).

KytyPlus Changelog:
Overview
Small, targeted retest build. The headline is a fix for the Sonic Superstars level-load crash reported in #12 - if you reported or read that issue, this build is for you.
For Sonic Superstars testers - please retest
Guest memory raised from 8 GB to ~12.5 GB (PS5-like), clamped by your host's RAM (leaves ~3.5 GB for the host; hosts with little memory keep the old limit automatically).
Why this should fix #12: the reported pattern - stutters, then a write-to-null crash in game code during level load - matches a failed streaming allocation. At 8 GB, direct-memory allocations fail under UE4's streaming pressure; the engine propagates the null and the title later crashes in its own code. At ~12.5 GB those allocations fit.
The ask: run a build from this release, replay a couple of level transitions, and update #12 with the result - either outcome is valuable, and a log via Share Log helps if anything still crashes.
Compatibility table
Sonic Superstars (PPSA06888) added as Ingame (playable-ish) per the first externally submitted gameplay-depth report (#12).
Silent Hill 2 Remake row now cites the upstream baseline (crash at boot/splash - KytyPS5 #210, #77) and notes the verified depth could go further, untested.

Download:KytyPlus v3.6
Source:Here08

EmuCR: XeniaXenia Edge Git (2026/09/23) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.

EmuCR: EmuTosEmuTos CVS (2026/09/23) is released. EmuTos is a GEMDOS compatible operating system for Atari ST series computers. It is made from Digital Research's GPLed original sources and is a free and open source replacement for common TOS images for Atari ST emulators.

EmuCR: XeniaXenia Git (2026/09/23) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

EmuCR VisualBoyAdvanceVisualBoyAdvance-M Git (2026/09/23) is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

EmuCR: SharpEmu SharpEmu Git (2026/09/23) is compiled. An experimental PlayStation 5 emulator for Windows, Linux and macOS.

EmuCR: ShadPS4ShadPS4 Pre (2026/09/23) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: dolwinPureikyubu Git (2026/09/23) is compiled. pureikyubu is work-in-progress emulator of Nintendo GameCube console. The goal of the emulator is to research the hardware features of GameCube and reverse engineer technologies used to develop games for this platform. GameCube is the hardware masterpiece of Nintendo/ArtX engineers and it's a pleasure to explore this device and discover something new for yourself.

EmuCR: rpcs3 rpcs3 Git (2026/09/23) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: PCSX-ReduxPCSX-Redux Git (2026/09/23) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

EmuCR: PCSX2PCSX2 v2.9.79 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

EmuCR: NxEmuNxEmu Dev v0.8.0-696-ab519fe is released. NxEmu is an experimental open-source emulator for the Nintendo Switch from N3xoX1.

EmuCR:OpenMSX OpenMSX Git (2026/09/23) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

EmuCR: FB AlphaFB Neo Git (2026/09/23) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.