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EmuCR: SS EmulatorsYaba Sanshiro v1.20.55 is released. uoYabause is a unofficial port of Yabause SEGA Saturn Emulator.This project is focused on the Android version of yabause using OpenGL ES 3.x.

EmuCR: shadNet shadNet (2026/11/12) is released. Custom online server for shadPS4. Based on RPCSN implementation, but in C++. If anyone wonders why Qt, it's because it has all the necessary components out of the box.

EmuCR: EmuTosEmuTos CVS (2026/11/12) is released. EmuTos is a GEMDOS compatible operating system for Atari ST series computers. It is made from Digital Research's GPLed original sources and is a free and open source replacement for common TOS images for Atari ST emulators.

Gopher64 v1.2.1 is released. Gopher64 ia a N64 emulator written in Rust.

EmuCR: RustPS5EmuRustPS5Emu v0.1.7-alpha is released. RustPS5Emu is a compatibility layer for PS5 games, in the spirit of Wine: the game's x86-64 code runs natively on the host CPU; the system libraries (kernel, libc, graphics, audio, input, save data, networking, ...) are implemented in Rust (HLE); the GPU command stream is translated to Vulkan, and RDNA shaders are recompiled to SPIR-V.

EmuCR: XeniaXenia Edge Git (2026/11/13) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.

EmuCR: PPSSPPPPSSPP Git (2026/11/13) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

EmuCR: XeniaXenia Git (2026/11/13) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

EmuCR: Vita3KVita3K Git (2026/11/13) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

EmuCR: ShadPS4ShadPS4 Pre (2026/11/12) b97bafa is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: PCSX2PCSX2 v2.9.175 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

EmuCR: PCSX-ReduxPCSX-Redux Git (2026/11/13) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

EmuCR: FB AlphaFB Neo Git (2026/11/13) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR:FceuxFceux Git (2026/11/13) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

EmuCR: DuckStation DuckStation Git (2026/11/13) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

EmuCR: DolphinDolphin Git 2609-221 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.