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PCSX2x6 v0.0.31 is released. A fork of PCSX2 oriented to emulation of NAMCO System246 and System256 units.

EmuCR: Snes9xSuperSnes9x v1.63.24 is released. Portable Super Nintendo Entertainment System (TM) emulator based on Snes9x. This is the un-official source code fork for the Snes9x project.

VCC v2.1.9.3 Pre-3 is released. VCC is an accurate emulation of a "stock" Tandy Color Computer 3 just as you would have bought in a Radio Shack store or Tandy Computer Center in 1986-1992

Mupen64-RR Lua v1.4.0-5 is released. Mupen64 ReRecording is the re-recording branch of Mupen64.This is the development project for this branch of Mupen64. Its primary function is to expand features related to the creation of Tool-Asssisted movies.

1984 v0.4.12 is released. A cycle-stepped Amstrad CPC 464/6128 emulator written in C with SDL3.

EmuCR: SDLVICE WinVICE r46155 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

Ymir Git (2026/07/01) is released. A work-in-progress Sega Saturn emulator.

EmuCR: ShadPS4ShadPS4 Pre (2026/06/30) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: rpcs3 rpcs3 Git (2026/07/01) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: PCSX2PCSX2 v2.7.442 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

EmuCR: FB AlphaFB Neo Git (2026/07/01) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: DuckStation DuckStation Git (2026/07/01) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

EmuCR: DOSBoxDOSBox-X Git (2026/07/01) is compiled. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.

EmuCR: DolphinDolphin Git 2606-95 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

EmuCR: Citron Citron-NEO Git (2026/07/01) is released. A reincarnation of the now gone yuzu emulator; stripped down to the bare minimal requirements.

Ymir Git (2026/06/30) is released. A work-in-progress Sega Saturn emulator.