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EmuCR: MAME Plus
MAMEUI64 Plus! v0.288 is released. A continuation of the original Mame Plus. MAME Plus! has many features to make it a great unoffical build.

EmuCR: IV/PlayIV/Play v2.8.4 is released. IV/Play (pronounced ‘Four Play’) is a new desktop oriented GUI front-end for MAME™. It was designed and commissioned by John IV as a familiar feeling alternative to MAMEUI. It has a narrow and particular feature-set, is keyboard driven, and utilises many of the navigation and short cuts of MAMEUI. It is available as a combo x64/x86 app and is targeted towards Windows 7 (or greater) with leveraged features like Jump List support. IV/Play is decoupled from setting MAME options directly in an effort to future proof against the continual core changes that impact MAMEUI.

EmuCR:MameUIMAMEUI v0.287 is released. MameUI [formerly Mame32] is the GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mame™ to the Windows platform.

WolfMame v0.288 is released. WolfMAME is a build which is optomised for MARP - MAME Action Replay Page, where literally thousands of MAME fans play, save and upload highscore attempts. WolfMAME does not allow the player to pause games, use cheats, change DIP switches etc to gain an unfair advantage.

EmuCR: Vita3KVita3K Git (2026/05/29) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

EmuCR: StellaStella Git (2026/05/29) is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

EmuCR: ShadPS4ShadPS4 Pre (2026/05/28) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: ShadPS4ShadPS4-QtLauncher (2026/05/28) is released. QtLauncher is the official launcher for shadPS4. ShadPS4 is an early PS4 emulator for Windows and Linux written in C++.

EmuCR: rpcs3 rpcs3 Git (2026/05/29) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: Project 64Project64 Git (2026/05/29) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

EmuCR: PCSX2PCSX2 v2.7.365 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

EmuCR: MesenMesenCE Git (3026/05/29) is released. Mesen is a multi-system emulator for Windows, Linux, and macOS. It supports NES, SNES, Game Boy (GB/SGB/GBC), Game Boy Advance, PC Engine, SMS/Game Gear, and WonderSwan (WS/WSC). MesenCE is a community-managed fork based on Mesen2, created to maintain and expand this emulator into the future.

Gecko (2026/05/21) is released. A cross-platform GameCube/Wii emulator and debugger written in Rust.

EmuCR: FB AlphaFB Neo Git (2026/05/29) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: DuckStation DuckStation Git (2026/05/29) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

EmuCR: DOSBoxDOSBox-X Git (2026/05/29) is compiled. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.