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EmuCR: ShadPS4ShadPS4 Pre (2025/01/03) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* texture_cache: 8bpp macro detiler
* fixed deadzones (#2025)
* ir_passes: Integrate DS barriers in block (#2020)
* Fixup returns (#2023)
* renderer_vulkan: Cleanup and improve barriers in caches (#1865)
* hot-fix: debug build
* fix typos
* Merge pull request #2014 from viniciuslrangel/save-fixes-vi
* savedata: Avoid Save memory concurrency
* Reduce USBD Log Spamming (#2019)
* audio: Improve port state guards. (#1998)
* Fix amdgpu & other issues (#2000)
* buffer_cache: Improve buffer cache locking contention (#1973)
* Speed up LiverpoolToVK::SurfaceFormat (#1982)
* add R16Uint to Format Detiler (#1995)
* hotfix: reset stop source on thread stop

Download:
ShadPS4 Pre (2025/01/03) : gofile mirrorace mirrored qiwi usersdrive
Source: Here



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