DuckStation Git (2025/01/02) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches
DuckStation Changelog:
* Qt: Controller Test should be disabled while running
* InputManager: Fix pointer-bound bind movement
* GTE: Add 'Reverse Transform Order' option to freecam
* FullscreenUI: Improve field alignment in achievements login
* FullscreenUI: Fix popup sizes for postfx settings
* FullscrenUI: Fix field spacing scaling in game list view
* GTE: Disable freecam on Android
* Qt: Add 'Controller Test' to tools menu
* Qt: Drop log messages if rate is too high
* System: Move state display updates to call sites
* System: Fix crash with memory save states + renderer switch
* Hotkeys: Fix resolution scale with memory save states
* Qt: Forward text input to aux render windows
* GTE: Add 'Free Camera' feature
* Common: Fix vector blend32() and dot() on SSE2
* Common: Add more GSMatrix ops
* GPUDevice: Allow this-frame pooled textures when not uploading data
* System: Improve texture recycling when changing rewind/runahead settings
* GameDB: GTA does not support analog mode
* FullscreenUI: Remove a couple of untranslated titles
* FullscreenUI: Fade alpha change when switching to postfx settings
* CPU/CodeCache: Don't compile invalid jumps via block links
Download:
DuckStation Git (2025/01/02) :
gofile
mirrorace
mirrored
qiwi
Source:Here
2025-01-02
Tags:
Console,
Dev_Build,
DuckStation,
PS
Random Related Topic
0 Comments
Post a Comment