2024-10-23

PCSX-Redux Git (2024/10/23)

EmuCR: PCSX-ReduxPCSX-Redux Git (2024/10/23) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

melonDS Git (2024/10/23)

EmuCR: melonDSmelonDS Git (2024/10/23) is compiled. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

NooDS Git (2024/10/23)

EmuCR: NooDSNooDS Git (2024/10/23) is compiled. A (hopefully!) speedy NDS emulator. NooDS is available for Linux, macOS, Windows, and the Nintendo Switch. Automatic builds are provided; to use them, you'll need to install wxWidgets on Linux or macOS, or the latest Visual C++ runtime library on Windows. NooDS doesn't provide high-level emulation of the BIOS yet. To actually run games, you'll need BIOS files, named "bios7.bin" and "bios9.bin", and a firmware file, named "firmware.bin", placed in the same directory as the executable. On the Switch, you'll also need to have a ROM file named "rom.nds" in the directory, because there's no file browser yet.

Play! Git (2024/10/23)

EmuCR: Play!Play! Git (2024/10/23) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

PPSSPP Git (2024/10/23)

EmuCR: PPSSPPPPSSPP Git (2024/10/23) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

DuckStation Git (2024/10/23)

EmuCR: DuckStation DuckStation Git (2024/10/23) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

DOSBox-Staging Git (2024/10/23)

EmuCR: DOSBoxDOSBox-Staging Git (2024/10/23) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

Denise v2.4.0

EmuCR: Denise Denise v2.4.0 is released. Denise is a cycle accurate and platform independant c64 / amiga emulator. At the moment ONLY c64 cartridge, tape and prg files are supported and features like savestates are not available. My motivation for this project is understanding how it works and write clean and easy readable code.

Xenia Git (2024/10/23)

EmuCR: XeniaXenia Git (2024/10/23) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

Mesen2 Git (2024/10/23)

EmuCR: MesenMesen2 Git (2024/10/23) is compiled. Mesen is a NES/Famicom emulator and NSF player. It is still a work in progress - some features are currently incomplete or may change in future versions.