2024-02-28
yuzu Git (2024/02/28)
yuzu Git (2024/02/28) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
rpcs3 Git (2024/02/28)
rpcs3 Git (2024/02/28) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
PCSX2 Git (2024/02/28)
PCSX2 Git (2024/02/28) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.
fpPS4 Git (2024/02/28)
fpPS4 Git (2024/02/28) is compiled. PS4 compatibility layer (emulator) on Free Pascal. This project is at the beginning and started for fun.
Citra Git (2024/02/28)
Citra Git (2024/02/28) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.
DeSmuME Git (2024/02/28)
DeSmuME Git (2024/02/28) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
PCSX-Redux Git (2024/02/28)
PCSX-Redux Git (2024/02/28) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
Play! Git (2024/02/28)
Play! Git (2024/02/28) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Flycast Git (2024/02/28)
Fceux Git (2024/02/28)
Fceux Git (2024/02/28) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
NooDS Git (2024/02/28)
NooDS Git (2024/02/28) is compiled. A (hopefully!) speedy NDS emulator. NooDS is available for Linux, macOS, Windows, and the Nintendo Switch. Automatic builds are provided; to use them, you'll need to install wxWidgets on Linux or macOS, or the latest Visual C++ runtime library on Windows. NooDS doesn't provide high-level emulation of the BIOS yet. To actually run games, you'll need BIOS files, named "bios7.bin" and "bios9.bin", and a firmware file, named "firmware.bin", placed in the same directory as the executable. On the Switch, you'll also need to have a ROM file named "rom.nds" in the directory, because there's no file browser yet.
Dolphin Git 5.0-21150
Dolphin Git 5.0-21150 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
PPSSPP Git (2024/02/28)
PPSSPP Git (2024/02/28) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
DuckStation Git (2024/02/28)
DuckStation Git (2024/02/28) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
FB Neo Git (2024/02/28)
FB Neo Git (2024/02/28) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
OpenMSX Git (2024/02/28)
OpenMSX Git (2024/02/28) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.
mGBA Git (2024/02/28)
mGBA Git (2024/02/28) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
DOSBox-Staging Git (2024/02/28)
DOSBox-Staging Git (2024/02/28) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.
Redream v1.5.0-1107-g9b82c1
Redream v1.5.0-1107-g9b82c1 is compiled. Redream (originally called Dreavm) is a work in progress emulator for the SEGA Dreamcast.
MS-DOS Player for Win32-x64 (2024/02/28)
MS-DOS Player for Win32-x64 (2024/02/28) is released. MS-DOS Player is MS-DOS emulator running on Win32-x64 command prompt. 16bit MS-DOS compatible commands can be exexuted on Win32-x64 envrionment.
MAMEUI v0.263
MAMEUI v0.263 is released. MameUI [formerly Mame32] is the GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mame™ to the Windows platform.
ARCADE v0.263
ARCADE v0.263 is released. ARCADE is a derivative unofficial build based on the MAMEUIFX source code. MAMEUIFX has more improvements over regular MAME.
Mameinfo.dat v0.263
Mameinfo.dat v0.263 is released. detailed mame game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.
Amiberry v6.2.0 Preview
Amiberry v6.2.0 Preview is released. Amiberry is an optimized Amiga emulator for ARM-based SoCs (such as the Raspberry Pi, Odroid XU4, ASUS Tinkerboard, etc.), that brings you the highest performance Amiga emulation. It’s an open-source project, build with the efforts of several people and based on previous work of others.
MAME v0.263
MAME v0.263 is released. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
ZEsarUX v11.0-Beta1
ZEsarUX v11.0-Beta1 is released. ZEsarUX is a ZX Machines Emulator for Unix, including: ZX Spectrum ; ZX-Uno ; ZX80 ; ZX81 ; Z88 ; Jupiter Ace ; Chloe 140 SE, Chloe 280 SE ; Prism ; Timex TS 2068 ; Amstrad CPC 464. ZEsarUX is Open-Source and runs on Windows, Mac OS X and Linux.
Xenia Git (2024/02/28)
Xenia Git (2024/02/28) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).
Vita3K Git (2024/02/28)
Vita3K Git (2024/02/28) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.
Swiss r1614
Swiss r1614 is released. The swiss army knife of gamecube homebrew. Swiss aims to be the ultimate utility Gamecube homebrew application.