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EmuCR: PCSX-ReduxPCSX-Redux Git (2024/12/11) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1813 from Eeveelution/fix-translation-regs-in-ui
* Merge branch 'main' into fix-translation-regs-in-ui
* Merge pull request #1814 from grumpycoders/macos-bump
* Updating from outdated MacOS image.
* fix trX, Y and Z not switching to fixed point representation

Download:
PCSX-Redux Git (2024/12/11) x64 : 1cloudfile gofile mirrorace mirrored mixdrop ranoz send usersdrive
Source:Here



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