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EmuCR: DuckStation DuckStation Git (2024/11/29) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* Achievements: Pack state in struct
* Misc: Un-namespace Timer
* RegTest: Use filename instead of database title
* GPU: Fix aspect ratio with Show VRAM enabled
* GPU/SW: Vectorize VRAM writes/copies
* AnalogController: Reduce log spam
* MetalDevice: Warning fix
* Achievements: Add encryption of login tokens in ini
* Settings: Add EmuFolders::IsRunningInPortableMode()
* SmallString: Add span helpers
* ThirdParty: Add aes.cpp
* ThirdParty/SmallVector: Compile fixes
* StringUtil: Add Base64 decode/encode functions
* StringUtil: Drop old MacOS workaround
* Common: Add SHA256Digest
* StringUtil: Add ParseFixedHexString()
* Qt: Zero spacer size hints in Graphics Settings
* HTTPDownloader: Improve error reporting
* Qt: Disable All Enhancements -> Safe Mode in Debug menu
* GameList: Fix crash loading custom language options
* AnalogController: Simplify rumble config
* Cheats: Support importing native format
* Cheats: Strip whitespace from code names
* Fix Missing Flag (#3338)
* Adding Swedish flags to UI (#3337)

Download:
DuckStation Git (2024/11/29) : gofile mirrored mixdrop
Source:Here



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