PCSX-Redux Git (2024/10/10) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1774 from johnbaumann/no-kernel-irq-fixes
* Avoiding missing IRQs in no-kernel mode.
* Merge pull request #1773 from grumpycoders/runaway-chained-dma
* Fixing runaway chained DMA
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PCSX-Redux Git (2024/10/10) x64 :
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