![EmuCR: PPSSPP EmuCR: PPSSPP](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVTSnqFPVPh7o18a86x_8tiXWLxt7LidMqhkD94dzbFPktRbkMw59wlr4UxceaNAIVroYehLncc-ns_ySTS3WZk8bRLcd1AA12pWzvn0UcjZV-Q4h6b1E0wh8kemeEUAVCMricuV8fBk7K/s320/ppsspp-icon.png)
PPSSPP Git Changelog:
* Merge pull request #19492 from hrydgard/more-misc-fixes
* Android buildfix, warning fix
* Fix display of game titles, oops
* PPSSPP UI: Implement password masking in popup text inputs
* Windows inputbox: Add flags field, delete dupe code, add ability to mask passwords
* RetroAchievements: Cleanup better on login failure
* Touch control layout: Make sure no buttons are initialized off screen.
* Merge pull request #19491 from hrydgard/vertex-decoder-sanity-check
* DrawEngineCommon: Enforce the limit on vertex decoding
* Merge pull request #19490 from hrydgard/misc-fixes
* When reinterpreting color between same-sized framebuffers sharing a z-buffer, copy the Z.
* Work around annoying assert in debug memory allocator on 32-bit Windows
* Fix yet another case of "&&", this time in game titles
* Merge pull request #19489 from hrydgard/specular-math-fix
* Hardware transform: Clamp the specular coefficient to 0.0 before taking the power.
* Merge pull request #19487 from hrydgard/msaa-fixes
* Vulkan: Separate the instance and device API versions, for extension loading purposes
* Make InfoField an "enum class", extract function FormatAPIVersion
* More refactoring
* Refactor LOAD_INSTANCE_FUNC_CORE
* Refactor the LOAD_INSTANCE_FUNC macro to load a function
* VulkanLoader: Improve logging
![EmuCR: PPSSPP EmuCR: PPSSPP](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitfJg4h-7_KfUBYHLBMnsmOQm7nv3LmPhMwlVzxHWitJnSvFHGDBpF52fWujnVCaxwUhC-qVNESkodC3xeq1qgxIAQ5mXXh6-iZDSzjwaHPZVCKi7hCXhTFwbXan1KBFdSSYeF5LxDWi0/s280/1.png)
Download:
PPSSPP Git (2024/09/26) x64 : buzzheavier mirrorace mirrored mixdrop usersdrive
Source: Here
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