rpcs3 Git (2024/08/08) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
rpcs3 Git changelog:
* Address review comments
* Do not include arm sources by default
* Clear hv context
* Fix SPU compilation
* Initial SPU bringup
* Improve comments
* Fix dependency injection on terminators
* Bump scratch to 8k
* Finalize PPU migration to the frame pass system
* Complete PPU support
* Migrate PPU to post-process execution model
* jit: Add aarch64 JIT backend for pre-codegen transforms
* Silence compiler noise on non-x86 architectures
* Initial PPU LLVM implementation for aarch64
* cellMic: skip alcCaptureSamples loop if num_samples is 0
* cellMic: only allocate temp_buf if needed
* cellMic: free temp_buf if on mic close
* cellMic: do not copy samples to intermediate buffer unless necessary
* cellMic: only call get_data once
* cellMic: simplify BE translation loop
* cellMic: make bit_resolution and channel_size constexpr
* cellMic: remove duplicate code and add size checks
* cellMic: check device ptr and log openal error codes
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