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PCSX-Redux Git (2024/08/26) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Fixing MacOS build.
* Merge pull request #1709 from nicolasnoble/macos-arm-build
* Merge branch 'main' into macos-arm-build
* Adding MacOS arm build
* Merge pull request #1710 from grumpycoders/translations_i18n-pcsx-redux-pot--main_es_ES
* Translate i18n/pcsx-redux.pot in es_ES
* Renaming aur's build job.
Download:
PCSX-Redux Git (2024/08/26) x64 :
buzzheavier
mirrored
mixdrop
usersdrive
Source:
Here
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