Dolphin Git 2407-165 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git Changelog:
* Merge pull request #12968 from OatmealDome/mac-updater-embed-3
* BuildMacOSUniversalBinary: Switch to mac-codesign tool and codesign embedded updater
* AutoUpdate: Use the embedded Updater on macOS
* CMakeLists: Embed macOS Updater app inside DolphinQt
* MacUpdater: Post-process the bundle
* DolphinPostprocessBundle: Separate "-D" from DOLPHIN_BUNDLE_PATH definition
* DolphinPostprocessBundle: Use TARGET_BUNDLE_DIR to avoid having to make a relative path absolute
* DolphinQt: Switch to mac-codesign script for code signing
* DolphinQt: Disable Xcode code signing to avoid double code signing
* MacUpdater: Switch to mac-codesign script for code signing
* Tools: Add script to codesign a macOS bundle or executable
* MacUpdater: Change bundle ID to org.dolphin-emu.updater
* MacUpdater: Change CFBundleName to match the bundle's output name
* MacUpdater: Always use the same signing identity as the DolphinQt bundle
* DolphinQt: Rename output bundle on macOS to DolphinQt
* Merge pull request #12980 from mitaclaw/is-debugging-enabled-getter
* JITs: Consistently Use Trivial `IsDebuggingEnabled` Getter
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