ShadPS4 Git (2024/07/29) is released. An early PS4 emulator for Windows and Linux written in C++.
ShadPS4 changelog:
* Merge pull request #336 from squidbus/sem-polyfill
* Add sem_timedwait polyfill for macOS.
* Merge pull request #335 from VasylBaran/apple_detiler_artifacts_fixup
* Fixup for detiler artifacts on macOS
* Implement some pthread calls (#332)
* log improvement ThrowInvalidType (#330)
* Surface management rework (2/3) (#329)
* Move presentation to separate thread/improve sync (#303)
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ShadPS4 Git (2024/07/29) :
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