ShadPS4 Git (2024/07/20) is released. An early PS4 emulator for Windows and Linux written in C++.
ShadPS4 changelog:
* spirv: Address some regressions in buffer loads (#304)
* Merge pull request #281 from shadps4-emu/miscFixes6
* submodules updated
* update fixes for winpthreads
* load every available prx from sce_module folder of game
* Update liverpool_to_vk.cpp
* Merge branch 'main' into miscFixes6
* Some functions called by Stardew Valley
* initial ime dialog handling
* replace unreachable with default return in sceKernelClockGettime
* dataformat used by DMC4
* - sceSaveDataDirNameSearch wip, needs testing and more work.
* Fixed buffer_store_* regression (#302)
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ShadPS4 Git (2024/07/20) :
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