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EmuCR: ShadPS4ShadPS4 Git (2024/07/15) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 changelog:
* Merge pull request #287 from polybiusproxy/dev
* review comments applied
* Merge branch 'dev' of https://github.com/polybiusproxy/shadPS4 into dev
* Merge branch 'shadps4-emu:main' into dev
* `clang-format`
* gnmdriver: Implement shader functions
* Replace deprecated pthread functions (#290)
* Merge pull request #292 from shadps4-emu/games/00144
* libraries: gnmdriver: added missing ASC PM4 dump
* libraries: kernel: added `sceKernelGetEventId`
* missing line fix
* renderer: debug markers for ability to match cmdlists with rdoc captures
* amdgpu: additional heuristic for CB extents detection
* recompiler: added support for discard on export with masked EXEC
* recompiler: proper VS inputs initialization

Download:
ShadPS4 Git (2024/07/15) : gofile mirrored send usersdrive
Source: Here



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