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PCSX2 Git Changelog:
* GS/Metal: Add FLOAT32_TO_FLOAT24 case to DepthStencil texture format for shader convert.
* GS: Fix Wsign-compare warning.
* GameDB: Some fixes for NTSC-J titles. (#11508)
* GS: Fix half pixel offset normal upscaling above 8x.
* Debugger Expressions: Add FPU registers to breakpoint conditionals.
* Qt: Update Base Translation
* Bring ControllerBindingWidget .cpp and .h files in line with others/.ui file
* GameDB: Various fixes
* GS: Clear draw queue when using the null renderer
* Deps: Update to SDL 2.30.5
Download:
PCSX2 Git (2024/07/08) : 1cloudfile gofile mirrorace mirrored send usersdrive
Source: Here
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