Dolphin Git 2407-103 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git Changelog:
* Merge pull request #12723 from mitaclaw/cached-interpreter-2.0
* CachedInterpreter: Combine Interpret, CheckDSI, CheckProgram, and WritePC
* CachedInterpreter: Use `CodeOp::canEndBlock`
* CachedInterpreter: WritePC optimizations
* CachedInterpreter: Exception Check Callback Micro-Optimization
* Cached Interpreter 2.0
* Merge pull request #12950 from AdmiralCurtiss/achievement-fix-badge-network-error
* AchievementManager: Fix incorrect check on network request return value in FetchBadge()
* Merge pull request #12862 from SuperSamus/debugger-fixes
* Intepreter: Step before checking for breakpoints
* BreakpointWidget: Can create new breakpoints when emulation isn't running
* Debugger: Rework temporary breakpoints
* Debugger: fix Run to Here
* Debugger: Small other cleanup
* Debugger: Small Breakpoint cleanup
* Merge pull request #12943 from Tilka/list_recursively
* DolphinTool: list filesystem recursively
* Merge pull request #12910 from ReillyBrogan/fix-minizip-ng
* cmake: Fix building with system minizip-ng
* Merge pull request #12948 from mitaclaw/jit-getters
* Emitters: Define Trivial Getters Inline
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