![EmuCR: ShadPS4 EmuCR: ShadPS4](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSq82wub8xPt2iMafGJytuC8grB4_DkpzvBJ0jyMMX1yqFPVCYhsNlxRixM2VEAfGM7M0dqrb6Yz6u8ydXZoXFMDoJvlt9m3gRj_TYgMDaAhljVCbIXymehujY8iKTBhcFpkftXlD4zQwMXPG-MyvDLXOYi9v8NonqexNwofK1R1drc1zTbGZsyfAulCzO/s320/152868421.png)
ShadPS4 changelog:
* Merge pull request #213 from shadps4-emu/hle/trophies
* fix for Linux build
* kernel: thread_management: silence compilation warning
* libraries: trophy: a better stubs implementation
* common: slot_vector: added `is_allocated` to check if the slot already exists
* common: `Common` namespace for the slot vector container
* Merge pull request #214 from shadps4-emu/miscFixes
* re-fix
* insure we reset padData
* missing touchpad reset in scePadReadState
* added sceKernelPwrite
Download:
ShadPS4 Git (2024/06/26) : gofile mirrorace mirrored send usersdrive
Source: Here
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