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EmuCR: PCSX-ReduxPCSX-Redux Git (2024/06/30) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1622 from nicolasnoble/torus
* Adding a small readme.
* More straightforward way to launch gdb.
* Finishing up the Torus example.
* Merge remote-tracking branch 'upstream/main' into torus
* Merge pull request #1677 from nicolasnoble/psyqo-dma-fix
* Fixing psyqo's DMA GPU behavior.
* Merge remote-tracking branch 'upstream/main' into torus
* Adding torus example.

Download:
PCSX-Redux Git (2024/06/30) x64 : gofile mirrored send usersdrive
Source:Here



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