PCSX-Redux Git (2024/06/24) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1675 from nicolasnoble/psyqo-unreachable
* Forgot one.
* Merge branch 'main' into psyqo-unreachable
* Sprinkling psyqo with __builtin_unreachable().
* Merge pull request #1676 from nicolasnoble/psyqo-trampoline
* Shuffling psyqo's trampoline initialization.
* Merge pull request #1674 from nicolasnoble/downgrade-message
* Downgrading spurious warnings to debug messages.
* Merge pull request #1672 from nicolasnoble/psyqo-source-location
* Adding source location to psyqo's Abort.
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