rpcs3 Git (2024/02/02) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
rpcs3 Git changelog:
* rsx/glsl: use const for left/right
* rsx/glsl: Fix typo
* rsx: Improvements to the video out passes
* gl: Vectorize GL_TEMP_IMAGE_SLOT expression
* vk: Allow indexed lookup for sampler and IA binding points in overlay passes
* glsl: use fragCoord to decide interlacing
* glsl: use textureSize instead of height
* glsl: use const in for params
* glsl: move anaglpyh to separate functions
* vk/gl: add amber-blue anaglyph (ColorCode 3D)
* vk/gl: cleanup formatting in glsl, move some common magic numbers to variables
* vk/gl: add interlaced 3D mode
* vk/gl: add more anaglyph 3D modes
* vk/gl: unite video_out_calibration_pass fragment shader to new glsl
* gl: add missing else in calibration pass fragment shader
* Add update_helper.sh to VS filters
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