![EmuCR:Fceux EmuCR:Fceux](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgWNsdwz4IZBY6jR0yDBSMVEGxj5a0I6GVYSwd2b3NvqILrCPLJls-eiwcjBlNG_fJKm6lDTZCSQFGDtDmeiSdiT0U6KgoT1LvXUpm90lOUZAyT8D-HIRTqV9rbOAUFb5u5h0DXO2P2xJf/s320/7630114_orig.png)
Fceux Git changelog:
* Added more functions to JS File object.
* Merge pull request #709 from andyvand/master
* Merge pull request #3 from TASEmulators/master
* Fix Linux build
* Fix Linux build
* Fix Linux
* Fix Linux build
* Remove .orig file
* Change toUtf8() to toLocal8Bit()
* Merge pull request #2 from TASEmulators/master
* Update CMakeLists.txt
* Merge pull request #1 from TASEmulators/master
* Fix build for newer targets
* Added option on how to handle new gamepad device detection. Can now choose to do nothing, prompt user, or auto reconfigure of button mappings when a new device is detected.
* For Qt GUI, poll SDL events immediately after initializing the joystick subsystem to process all input device add events. Added gamepad init logging.
Download:
Fceux Git (2024/02/19) x64 : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Source: Here
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