2023-05-20

yuzu Git (2023/05/20)

EmuCR: yuzuyuzu Git (2023/05/20) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

Ryujinx Git (2023/05/20)

EmuCR: RyujinxRyujinx Git (2023/05/20) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

rpcs3 Git (2023/05/20)

EmuCR: rpcs3 rpcs3 Git (2023/05/20) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

PCSX2 Git (2023/05/20)

EmuCR: PCSX2PCSX2 Git (2023/05/20) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

Citra Git (2023/05/20)

EmuCR: CitraCitra Git (2023/05/20) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

PCSX-Redux Git (2023/05/20)

EmuCR: PCSX-ReduxPCSX-Redux Git (2023/05/20) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

Fceux Git (2023/05/20)

EmuCR:FceuxFceux Git (2023/05/20) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

Flycast Git (2023/05/20)

EmuCR: Flycast Flycast Git (2023/05/20) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

PPSSPP Git (2023/05/20)

EmuCR: PPSSPPPPSSPP Git (2023/05/20) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Play! Git (2023/05/20)

EmuCR: Play!Play! Git (2023/05/20) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Project64 Git (2023/05/20)

EmuCR: Project 64Project64 Git (2023/05/20) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

N64 Git (2023/05/20)

EmuCR: N64N64 Git (2023/05/20) is compiled. Experimental low-level N64 emulator written in C and a bit of C++. Still under heavy development and not ready for prime time. Compatibility is not high and performance is not great (yet.) The goals of this project are to create a low-level emulator with good compatibility, while learning a lot along the way.

Dolphin Git 5.0-19401

EmuCR: DolphinDolphin Git 5.0-19401 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

FB Neo Git (2023/05/20)

EmuCR: FB AlphaFB Neo Git (2023/05/20) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

OpenMSX Git (2023/05/20)

EmuCR:OpenMSX OpenMSX Git (2023/05/20) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

DOSBox-Staging Git (2023/05/20)

EmuCR: DOSBoxDOSBox-Staging Git (2023/05/20) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

BizHawk Git (2023/05/20)

EmuCR: BizHawkBizHawk Git (2023/05/20) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

zxian v10

zxian v10 is released. zxian is a ZX Spectrum emulator written in C, using SDL2 for graphics, input/output, and audio. As with my other projects, the source is available for download. I built it with Visual Studio Community 2019 (with C++ core features installed).

KEGS v1.24

KEGS v1.24 is released. Kegs is An Apple IIgs emulator for Mac OS X, Linux, and Unix/X11.

Emu7800 v5.4.0.0 Preview 4

EmuCR:Emu7800 Emu7800 v5.4.0.0 Preview 4 is released. EMU7800 was originally completed in 2003 as a .NET programming exercise, being ported to the litany of subsequent now defunct .NET platforms (Windows Phone, Silverlight, UWP, etc.). EMU7800 continues to be maintained to the present day as a non-commercial endeavor.

Mesen2 Git (2023/05/20)

EmuCR: MesenMesen2 Git (2023/05/20) is compiled. Mesen is a NES/Famicom emulator and NSF player. It is still a work in progress - some features are currently incomplete or may change in future versions.