yuzu Git (2023/12/21) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #12414 from jbeich/vk274
* externals: update Vulkan-Headers to v1.3.274
* vulkan_common: unbreak build with Vulkan-Headers 1.3.274
* Merge pull request #12400 from ameerj/vk-query-prefix-fix
* vk_query_cache: Fix prefix sum max_accumulation_limit logic
* Merge pull request #12417 from liamwhite/arm64-gcc-fix
* nce: hide shadowing warnings from dynarmic headers
* Merge pull request #12409 from liamwhite/bits-and-bytes
* nce: increase handler stack size
* nce: fix read size in simd immediate emulation
* Merge pull request #12403 from liamwhite/clipdistance
* shader_recompiler: use minimal clip distance array
* shader_recompiler: ignore clip distances beyond driver support level
* Merge pull request #12390 from liamwhite/binding-insanity
* renderer_vulkan: work around turnip binding bug in a610
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