yuzu Git (2023/12/20) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #12411 from ameerj/gl-nv-tfb-fixups
* gl_rasterizer: Silence spammy logs
* gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
* Merge pull request #12408 from german77/lang
* yuzu: Read/Save category Paths
* Merge pull request #12382 from liamwhite/image-limit
* renderer_vulkan: allow up to 7 swapchain images
* Merge pull request #12387 from liamwhite/oboe
* oboe_sink: specify additional required parameters
* oboe_sink: set low latency performance mode
* android: add oboe to audio configuration
* oboe_sink: implement channel count querying
* android: add oboe audio sink
* Merge pull request #12392 from liamwhite/mode
* fs: implement OpenDirectoryMode
* Merge pull request #12391 from yuzu-emu/revert-12344-its-free-real-estate
* Revert "video_core: use interval map for page count tracking"
* Merge pull request #12304 from liamwhite/flinger-wtf
* nvnflinger: mark buffer as acquired when acquired
* Merge pull request #12402 from german77/lang
* yuzu: Make language persistent and remove symbols_path
* Merge pull request #12349 from Kelebek1/return_system_channels_active
* audio: skip coefficient normalization for downmix
* Have GetActiveChannelCount return the system channels instead of host device channels
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