PCSX-Redux Git (2023/12/18) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1493 from nicolasnoble/soft-math-project
* Adding projection to soft math.
* Merge pull request #1492 from nicolasnoble/psyqo-fixedpoint-factor
* Fixed points can be converted to integers with a factor.
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PCSX-Redux Git (2023/12/18) x64 :
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