PCSX-Redux Git (2023/12/03) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1476 from nicolasnoble/psyqo-work
* Adding font-compress.lua helper script.
* Adding GTE kernels.
* Making pumpcallbacks less intense on interrupt toggling.
* Better boot messages regarding heap usage.
* Enabling GTE.
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PCSX-Redux Git (2023/12/03) x64 :
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Source:Here
2023-12-03
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS
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