![EmuCR: DuckStation EmuCR: DuckStation](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhGnk1QZ0j88SImz-AlqvRMHFbm1tp6uvpiV0fPT5P4CK8rG4ZfKq4o6Yq0JBAVK5XytrUohAkI4KmUkdMa3MztX16AcAqHWI12A6lEM2pG9SKW4tR-9ECmxa7OeGjAAC-DziqPUviXFdT/s320/wiki-duck.png)
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches
DuckStation Changelog:
* CI/AppImage: Bump libc6 downgrade version
* Misc: Linux build fix
* Merge pull request #3067 from Mrlinkwii/update
* Qt/WinUpdater: Remove "Update Complete" dialog
* FullscreenUI: Improve menu button borders
* SaveStateSelectorUI: Make less ugly
Download:
DuckStation Git (2023/12/13) : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Source:Here
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