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EmuCR: PPSSPPPPSSPP Git (2023/11/13) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #18418 from hrydgard/simplify-input-layout
* Remove code that pretended that we supported multiple vertex streams
* Fix minor perf problem in debug mode, navigating long game lists.
* Merge pull request #18414 from sum2012/atrac_steam_loop_full
* Fix atrac sound loop problem
* Merge pull request #18416 from hrydgard/drawpixels-16-bit-opt
* If available, use 16-bit texture formats for MakePixelTexture when appropriate.
* Simplify the logic in MakePixelTexture a bit
* Oops, fix for previous commit. And minor optimization.
* Merge pull request #18411 from Kethen/allow_plugin_blacklist
* allow `ALL = true` then `gameID = false` blacklisting
* Merge pull request #18413 from hrydgard/cache-drawpixels
* Cache and hash data for DrawPixels.
* Merge pull request #18408 from hrydgard/ui-refactoring-1
* Remove modifyLock_ from ViewGroup
* Fix the last place where we were processing UI input events on the wrong thread
* Some more XInput cleanup
* Delete two unused structs
* UI: Remove locks in event dispatching
* Change loops to the shorter form.
* Merge pull request #18409 from DDinghoya/patch-17
* Update ko_KR.ini
* Merge branch 'xinput_trigger_deadzone'
* Remove unused code
* skip xinput trigger threshold check

EmuCR: PPSSPP

Download:
PPSSPP Git (2023/11/13) x64 : 1cloudfile gofile pixeldrain send uloz usersdrive
PPSSPP Git (2023/11/13) Android : 1cloudfile gofile pixeldrain send uloz usersdrive
Source: Here



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