Play! Git (2023/11/29) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* Save and load IOMAN file positions in saved states.
* Update mobile shaders with changed layout.
* Update Nuanceur submodule.
* Feed mip level info to shader for proper texel fetching.
* Implement automatic mip address computation.
* Move all frame dumping logic in GS handler.
* Cleanup.
* Fix typo.
* Vulkan: Use mip levels for drawing when they are static.
* Enable mipmap level viewing in frame debugger with Vulkan.
* Fix potential crash.
* Handle overlapping local to local transfers a bit better.
* Some cleanup.
* Add some comments.
* Add support for PSMT4 destination local to local transfers.
Download:
Play! Git (2023/11/29) x64 :
1cloudfile
gofile
mirrorace
pixeldrain
send
uloz
usersdrive
Play! Git (2023/11/29) Android :
1cloudfile
gofile
mirrorace
pixeldrain
send
uloz
usersdrive
Source: Here
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