Dolphin Git 5.0-20443 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git Changelog:
* Merge pull request #12333 from Tilka/thdj
* GameSettings: add patch to disable blur in Tony Hawk's Downhill Jam
* Merge pull request #12075 from JosJuice/gpr-block-inputs
* PPCAnalyst: Simplify gprBlockInputs calculation
* PPCAnalyst: Fix gprBlockInputs calculation
* Merge pull request #12230 from qixils/dolphintool-header-json
* Tool/Header: Add JSON output mode; game data
* Merge pull request #12334 from Dentomologist/oglconfig_only_use_warn_log_when_extensions_missing
* OGLConfig: Only use Warn Log if OGL extensions are missing
* Merge pull request #12192 from JosJuice/jitarm64-nan-check
* JitArm64: Check packed NaNs without using extra register
* Merge pull request #12317 from JosJuice/setting-saveable-cleanup
* Remove references to Debugger.ini
* Config: Flip the IsSettingSaveable system check
* Config: Remove RA settings from s_setting_saveable
* Config: Remove MAIN_USE_DISCORD_PRESENCE from s_setting_saveable
* Merge pull request #12231 from JosJuice/jitarm64-frsqrte-optimization
* JitArm64: Optimize frsqrte denormal path (in an "interesting" way)
* JitArm64: Read X1 instead of X3 in frsqrte denormal path
* JitArm64: Stop using X4 in frsqrte
* JitArm64: Optimize frsqrte denormal path
* JitArm64: Read X1 instead of X3 in frsqrte normal path
* JitArm64: Read X1 in frsqrte normal path
* Merge pull request #12263 from Dentomologist/realtime_cheatsearch_update
* CheatSearchWidget: Add checkbox to toggle Current Value autoupdate
* CheatSearch: Update Current Values at end of frame
* CheatSearchWidget: Don't recreate table when refreshing values
* CheatSearch: Use index range for ClonePartial
* Merge pull request #12278 from JosJuice/jitarm64-gpr-loop
* JitArm64: Optimize Arm64GPRCache::FlushRegisters/FlushCRRegisters
* JitArm64: Use BitSet8 for Arm64GPRCache::FlushCRRegisters
* Merge pull request #12306 from JosJuice/hle-discard
* PPCAnalyst: Don't discard registers across HLE'd functions
* HLE: Refactor ReplaceFunctionIfPossible
* Merge pull request #12328 from iwubcode/xf_state_manager
* Core: update State version due to adding XFStateManager
* VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
* Merge pull request #12332 from TryTwo/bugfix_GetCallstack
* Callstack: Bugfix. Remove double counting in loop to allow for more callstack items to be reported.
* Merge pull request #12330 from Tilka/xxhash
* CMake: allow using system xxhash
* Merge pull request #12265 from TryTwo/FuncFinder_bkup
* CodeDiffDialog: Add saving/loading function finder results.
* Merge pull request #11093 from Pokechu22/disable-graphics-settings
* Disable Arbitrary Mipmap Detection checkbox when GPU Texture Decoding is enabled
* Disable Texture Filtering dropdown when Manual Texture Sampling is checked
* Merge pull request #10818 from Pokechu22/icache-always-invalidate
* PPCCache: Always invalidate on icbi, even if icache is disabled
Download:
Dolphin Git 5.0-20443 x64 :
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Dolphin Git 5.0-20443 Android :
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