ShadPS4 Git (2023/10/09) is released. An early PS4 emulator for Windows and Linux written in C++.
ShadPS4 changelog:
* _ZdlPv , _Znwm needed for breakout homebrew
* Update README.md
* Merge pull request #51 from georgemoralis/pong_homebrew
* force cpu->gpu sync after flipsubmit . this is not probably correct behaviour but neccesary for niko's homebrew
* implemented sceVideoOutIsFlipPending
* added rand in libc
* implemented some dummy pad, system_service, user_service calls
* partial fix buffer_size for tilemode 1
* some more HLE functions
Download:
ShadPS4 Git (2023/10/09) :
1cloudfile
gofile
pixeldrain
send
uloz
usersdrive
Source: Here
2023-10-09
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