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EmuCR: PCSX2PCSX2 Git (2023/09/24) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX2 Git Changelog:
* SPU: DC filter output
* DEV9: Do not save hdd size
* DEV9: Better handling of invalid LBA values
* GS/HW: Resize rect from half point in Double Half Clear
* Qt: Removes stray strings from translations
* GS/Vulkan: Make line rasterization optional on MacOS
* Qt: Update base translation
* Qt: String unification with Big Picture UI
* Qt: Update Base Translation
* Achievements: Switch to rc_client
* Timer: Add ResetIfNPassed()
* FileSystem: Fix DeleteDirectory() on Unix
* StringUtil: Add Ellipsise
* SmallString: Fix new buffer size not getting set
* SmallString: Add end_ptr()
* LRUCache: Use heterogeneous container
* 3rdparty/rcheevos: Bump to 43f8c2a
* GS/HW: Resize target in Ico move fix
* GameDB: fixes for Minna no Tennis
* Qt: Get rid of nextStatePaused
* Qt: Replace debugger menu bar with toolbar
* Qt: Add step into/out/over icons
* Qt: Fix debugger font on MacOS
* GS/HW: Assume not a DHC if clut overlap on depth clear
* GS: Don't flush on CLUT reload unless invalidated or using texture
* GS/HW: Redo some double half clear checks
* DEV9: implemented ATA SCE IDENTIFY DRIVE.
* FAQ: update links to BIOS dumper

Download:
PCSX2 Git (2023/09/24) : 1cloudfile gofile multiup pixeldrain send uloz usersdrive
Source: Here



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