2023-09-27

BizHawk Git (2023/09/27)

EmuCR: BizHawkBizHawk Git (2023/09/27) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* Override duration for onboarding OSD message
* fixup crosshair lua display to account for recent changes, it should work in all cases now, no more stupid requiring specific settings
* add TransformPoint impl for NDS
* fix PBO push/popping (glGetIntegerv wants GL_PIXEL_PACK_BUFFER_BINDING not GL_PIXEL_PACK_BUFFER, of course)
* Fix touch coord calc when OpenGL is not available, probably fix off by one here too (I think this is right?)
* c# changes for 3d5c2120f241de9db6de3a5959c94a33bd110e5d
* Use upstream melonDS's code for doing screen control madness. This means too that both the OpenGL and software renderer will *present* frames with OpenGL (and if this is unavailable, screen control madness will be unavailable)

Download:
BizHawk Git (2023/09/27) : 1cloudfile gofile pixeldrain send uloz usersdrive
Source: Here

0 Comments

Post a Comment