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EmuCR: yuzuyuzu Git (2023/08/23) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #11302 from vonchenplus/vulkan_macos
* Add macos moltenvk bundle, Add copy moltevk dylib script
* Merge pull request #11303 from lat9nq/screenshots-configurable
* uisettings: Add TODO for stretched aspect being ignored
* configure_ui: Silence MSVC warning
* yuzu-qt: Screenshots depend more on the graphics settings
* yuzu-qt: Implement unspecified screenshot ratio
* bootmanager: Remove old path
* configure_ui: Update the screenshots data
* config: Read the entire screenshots category
* bootmanager: Consider the default resolution
* yuzu-qt: Enable specifying screenshot resolution
* settings: Add AspectRatio enum, split res scale function
* Merge pull request #11316 from FernandoS27/stop-premature-christmas-decorating
* Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation
* Merge pull request #11346 from t895/ktlint-fix
* android: lint: Delete generated ktlint folder between builds

Download:
yuzu Git (2023/08/23) : 1cloudfile gofile multiup pixeldrain send uloz
Source:Here



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