PCSX-Redux Git (2023/08/30) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1420 from nicolasnoble/systemcnf-parser
* Also fixing Peter Pan in Disney's Return to Never Land.
* Fixing Family 1500 Series - Mahjong
* Merge pull request #1419 from nicolasnoble/standard-exception-handler
* Fixing Need For Speed - High Stakes
* Merge pull request #1417 from nicolasnoble/off-by-one-derp
* Fixing an off-by-one derp...
* Merge pull request #1418 from nicolasnoble/relaxing-syscalls
* Relaxing syscall constraints.
Download:
PCSX-Redux Git (2023/08/30) x64 :
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