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EmuCR: PCSX-ReduxPCSX-Redux Git (2023/08/28) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Missed one instruction to replace.
* Merge pull request #1413 from nicolasnoble/ps1-packer-return
* Merge branch 'main' into ps1-packer-return
* Ensures ps1-packer generates a binary that can return.
* Merge pull request #1412 from nicolasnoble/openbios-cart-fix
* Merge branch 'main' into openbios-cart-fix
* Merge pull request #1414 from nicolasnoble/freetype-mirror
* Moving freetype's repo to github mirror.
* Merge pull request #1411 from nicolasnoble/ps1-packer-raw-mode
* Possibly fixing ps1-packer's raw mode.
* Fixing some chicken-and-egg issues...

Download:
PCSX-Redux Git (2023/08/28) x64 : 1cloudfile gofile multiup pixeldrain send uloz
Source:Here



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