PCSX-Redux Git (2023/08/13) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1393 from grumpycoders/c++23
* Wrong type.
* Went a bit too far with the explicit conversion.
* More explicit json conversions.
* Apple has become the Microsoft of old.
* Using explicit json conversions.
* Derp2.
* Derp.
* Can we start using C++23 yet?
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2023-08-13
Tags:
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PCSX-Redux,
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