![EmuCR: DuckStation EmuCR: DuckStation](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhGnk1QZ0j88SImz-AlqvRMHFbm1tp6uvpiV0fPT5P4CK8rG4ZfKq4o6Yq0JBAVK5XytrUohAkI4KmUkdMa3MztX16AcAqHWI12A6lEM2pG9SKW4tR-9ECmxa7OeGjAAC-DziqPUviXFdT/s320/wiki-duck.png)
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches
DuckStation Changelog:
* Merge pull request #2991 from andercard0/master
* Atualização Português do Brasil
* Merge pull request #2992 from IlDucci/es_ES_update_20230806
* Spanish (Spain) translation update 2023-08-06
Download:
DuckStation Git (2023/08/10) : 1cloudfile gofile multiup pixeldrain send
Source:Here
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