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EmuCR: DolphinDolphin Git 5.0-19953 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #12048 from krnlyng/someothertest
* JitArm64/Jit64: Load the memory register without jumps and only when necessary.
* Merge pull request #11996 from Dentomologist/remove_pointless_pauseandlock_functions
* EXI: Remove pointless PauseAndLock functions
* Merge pull request #12118 from AdmiralCurtiss/tas-window-translatable
* DolphinQt/TASInputWindow: Make 'Enable Controller Input' translatable.
* Merge pull request #12044 from jmlee337/upnpport
* Do not try portmapping when using traversal server
* Merge pull request #12113 from Seedonator/master
* Dragon Ball Z: Budokai Tenkaichi 3 - Graphics Mod Bloom and HUD Definitions
* Merge pull request #12071 from JosJuice/gametdb-update
* Update GameTDB files
* Merge pull request #12083 from JosJuice/android-controlled-by-gamepad
* InputConfig: Update IsControllerControlledByGamepadDevice for Android input overhaul
* Merge pull request #11999 from Filoppi/post_process_fixes
* Video: fix post process shaders with parameters failing to build on OpenGL
* Video: Fix area/box resampling shifting the output by about one pixel when upscaling and downscaling
* Video: Improved Tooltips & Bicubic (#5)
* Video: Added Box Resampling
* Video: implement output resampling (upscaling/downscaling) methods

Download:
Dolphin Git 5.0-19953 x64 : 1cloudfile gofile multiup pixeldrain send
Dolphin Git 5.0-19953 Android : 1cloudfile gofile multiup pixeldrain send
Source: Here



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