PCSX-Redux Git (2023/07/24) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1371 from nicolasnoble/jack-bauer
* Fixing 24-bits rendering for the software GPU.
* Merge pull request #1369 from nicolasnoble/openbios-bu-fixes
* Derp.
* Actually gluing everything together...
* Fixing compilation.
* Adding dev_bu_rename
* Adding dev_bu_erase
* Fixing dev_bu_open
* Merge pull request #1370 from nicolasnoble/viewports-cli-flag
* Properly refactoring the viewports CLI flags.
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PCSX-Redux Git (2023/07/24) x64 :
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