![EmuCR:DeSmuME EmuCR:DeSmuME](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgt43oPotE7XrC0vyzfWTqwTLlAVbWjN4GQm8qcg3Tea6_nsaMz6XY6p89YoSOFyUuk4i4EEjMV6_1iiTXs7bVzmMsWH6aHfTwkgFqpmQ71SrT-APqeZMgvPSv-Pdy8AhC0YdHG9yCN3La4/s320/desmume-135.png)
DeSmuME Git Changelog:
* Cocoa Port: Standardize all Internal cheat direct memory writes (clicking the 'Write Once' button) to write to NDS memory before NDS_exec() is called.
* Cheat System: Standardize memory writes for all cheat types. Most notably, Internal cheats now reset the JIT in the same way as Action Replay cheats do.
Download:
DeSmuME Git (2023/07/09) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here
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