2023-06-13

yuzu Git (2023/06/13)

EmuCR: yuzuyuzu Git (2023/06/13) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #10746 from bunnei/update-android-settings
* android: settings: Disable force_max_clock by default.
* android: settings: Add reactive flushing as a default-disabled setting.
* android: res: Remove translated strings that no longer exist.
* Merge pull request #10675 from liamwhite/scaler
* image_info: adjust rescale thresholds and refactor constant use
* Merge pull request #10743 from FearlessTobi/translations
* codespell: Exclude android resources directory
* android: Add translation files manually
* Merge pull request #10705 from german77/updates
* android: Add update support
* Merge pull request #10728 from t895/game-hash
* android: Use autogenerated hash code function for Game class
* Merge pull request #10724 from t895/auto-version-property
* android: Use autoVersion when gradle property is set
* Merge pull request #10699 from liamwhite/conditional-barrier
* shader_recompiler: remove barriers in conditional control flow when device lacks support
* Merge pull request #10693 from liamwhite/f64-to-f32
* shader_recompiler: translate f64 to f32 when unsupported on host

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