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EmuCR: rpcs3 rpcs3 Git (2023/06/06) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* debugger: Fix trailing spaces in PPU register dump
* register_editor_dialog: Improve selection
* Fix _sys_interrupt_thread_disestablish with lingering thread copies
* Fix sys_ppu_thread_detach/exit with lingering thread copies
* Logs: Fix trailing space, nbsp and unintended character
* Fix spu_thread::cleanup()
* input: fix pad profile override with existing custom pad configs
* sys_fs: fix map entry removal in destructor
* Fixed a bug in fs::get_parent_dir()
* Update sys_usbd.cpp
* debugger(CallStack): Make Return act as double click
* debugger: Fix potential null dereference
* debugger: Fix key events when CallStack is focused
* debugger: Avoid incorrect update timer restart
* debugger: Fix use of invalid pointers
* sys_usbd: Implemented sys_usbd_unregister_extra_ldd()
* sys_usbd: USB VID/PID logging format fixup
* sys_ss: Further implemented Update Manager service for VSH
* sys_fs: Implemented sys_fs_mount(prot=1) read-only mounting & fixed up some operation and permission checks

Download:
rpcs3 Git (2023/06/06) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here



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